DragonStrike
Developer: Westwood | Graphics: |
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Publisher: SSI | Sound: |
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Year: 1990 | Difficulty: |
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Genre: Chasse au lézard | Lastability: |
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Number of players: 1 | Rating: |
6/10 | |
An original way to exploit the AD&D license (for Advanced Dungeons and Dragons, the tabletop role-playing game). It’s a simplified aerial combat simulator, but on the back of a dragon!
The story takes place in the world of Krynn, where the War of the Lance is raging. You’re a young provincial dreaming of joining the ranks of the valiant knights, mounted on their fearsome flying steeds… Anti-iodine headlights, speakers at the front, speakers at the rear…
“And it spits fire!”.
[Nevermind. – Ed.]
All the ingredients seem to be in place to bring this universe to life, like the flying castles and monsters straight out of fantasy tales … well, it does require a bit of imagination because the field of vision is tiny.
In truth, beneath its fantasy skin, DragonStrike plays like a simple 3D flight simulator. The small difference is that your aircraft occasionally stalls and dives down to gobble up a soldier on the ground.
The controls might be intimidating at first, but then you realise you can reconfigure the keys in the options (press the “Escape” key), and you get used to it.
Ultimately, seasoned flight simulator players might be left wanting more. The issue is a certain lack of technical depth. It’s a game more geared towards Dungeons and Dragons fans. Others will turn to more advanced games, such as Wings.
Note: They released a version on the NES console, in 2D top-down view, so quite different.
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