Gamma Zone
Developer: Limes Alpha Codeworks | Graphics: |
![](../../images/boulder.png) | |
Publisher: Gemco | Sound: |
![](../../images/saph.png) | |
Year: 1993 | Difficulty: |
![](../../images/saph.png) | |
Genre: Maze | Lastability: |
![](../../images/nut.png) | |
Number of players: 1 | Rating: |
4/10 | |
In less than a minute, I realised I hated this game. It was designed to piss me off.
Let’s start with the character, who moves with an infuriating slowness. Even worse, if you hold the button down, he suddenly speeds up and falls into the first hole he comes across.
And that damn time limit is pure sadism! I can’t even get past level 1. There are only seven levels in total, accessible via passwords. As for using the items … I have no clue.
The cherry on top: this game is difficult to get running on an emulator. Use Kickstart 1.2.
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