Windwir, the seat of the Androfrancine Order and the repository of humanity’s scientific and cultural knowledge, is now nothing more than a vast field of ashes. It appears that an ancient weapon was used—one derived from forbidden technology, which the Androfrancines themselves were supposedly sworn to protect and conceal from the outside world. The rulers of neighbouring kingdoms are alarmed and seek to understand who did this and why. One thing is certain: political alliances will shatter, and war is inevitable…
We follow the fates of a handful of factions, directly or indirectly affected by this cataclysm. Some strive to help, understand, and rebuild; others seek to exploit the situation. In the midst of it all are a dozen robots, the sole survivors of the destroyed city—valuable witnesses and, incidentally, the last relics of a lost technology that many are eager to possess…
Power struggles, rival factions, chapters focusing alternately on different protagonists—it’s reminiscent of A Game of Thrones. The slight difference is that the characters inspire no sympathy, and one quickly loses interest in their fates.
The result is a novel blending fantasy, science fiction, politics, and religion. Dull.
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